{"text_format":"dbase-jsonl-2026-09-30","columns":[{"name":"RF","type":"number","width":6,"decimals":0},{"name":"WA","type":"logical","width":1},{"name":"NM","type":"logical","width":1},{"name":"MO","type":"logical","width":1},{"name":"AI","type":"logical","width":1},{"name":"GR","type":"logical","width":1},{"name":"TI","type":"character","width":60},{"name":"NP","type":"logical","width":1},{"name":"DK","type":"logical","width":1},{"name":"G","type":"number","width":10,"decimals":0},{"name":"AR","type":"number","width":3,"decimals":0},{"name":"DE","type":"memo","width":10,"read":false},{"name":"DN","type":"logical","width":1},{"name":"ND","type":"memo","width":10,"read":false},{"name":"UN","type":"logical","width":1},{"name":"C","type":"character","width":10},{"name":"O","type":"character","width":24},{"name":"NS","type":"logical","width":1},{"name":"PK","type":"logical","width":1},{"name":"G2","type":"number","width":10,"decimals":0},{"name":"GA","type":"character","width":78},{"name":"GL","type":"character","width":78}],"n_rows":337,"rows_kept":337,"cut":false,"deleted_skipped":0,"read_ended":"whole","bounds":"16MiB/16384/4096/first_that_fit","version":"dbase_level_three_memo","encoding_class":"enc_absent","reader":"statdb_count/9"}
[999998,false,false,false,false,false,null,false,false,0,0,null,false,null,false,null,null,false,false,0,null,null]
[1,false,false,false,false,false,"Southern Gates",false,false,0,1,null,false,null,false,"W+/N",null,false,true,0,"A nearby guard swings at *N for *D damage for attempting an attack.","Serenity guards posted at the gates stand nearby."]
[2,false,false,false,false,false,"Center St - South",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[3,false,false,false,false,false,"Intersection of Center St. and Cottage Way",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[4,false,false,false,false,false,"Center St. - South",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[5,false,false,false,false,false,"Center St. - South",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[6,false,false,false,false,false,"Center Square - Fountain",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards all around the fountain area."]
[7,false,false,false,false,false,"Center St. - North",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[8,false,false,false,false,false,"Center St. - North",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[9,false,false,false,false,false,"Intersection of Center St. and Merchant Ave",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[10,false,false,false,false,false,"Center St. - North",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[11,false,false,false,false,false,"Northern Gates",false,false,0,1,null,false,null,false,"W+/N",null,false,true,0,"A nearby guard swings at *N for *D damage for attempting an attack.","Serenity guards posted at the gates stand nearby."]
[12,false,false,false,false,false,"Horizon Way - East",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[13,false,false,false,false,false,"Horizon Way - East",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[14,false,false,false,false,false,"Ninja guild",false,false,0,1,null,false,null,false,"N+/N",null,false,true,0,"A guard strikes *N for *D damage for attempting an attack.","Serenity guards watch over the guild closely."]
[15,false,false,false,false,false,"Thief guild",false,false,0,1,null,false,null,false,"N+/N",null,false,true,0,"A guard strikes *N for *D damage for attempting an attack.","Serenity guards watch over the guild closely."]
[16,false,false,false,false,false,"Warlock guild",false,false,0,1,null,false,null,false,"R+/N",null,false,true,0,"A guard strikes *N for *D damage for attempting an attack.","Serenity guards watch over the guild closely."]
[17,false,false,false,false,false,"Monk guild",false,false,0,1,null,false,null,false,"G+/N",null,false,true,0,"A guard strikes *N for *D damage for attempting an attack.","Serenity guards watch over the guild closely."]
[18,false,false,false,false,false,"Intersection of Horizon Way and Garden Path",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[19,false,false,false,false,false,"Horizon Way - East",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[20,false,false,false,false,false,"Housing Additions Shop",false,false,0,1,null,false,null,false,"GR/N",null,false,true,0,"A guard strikes *N for *D damage for attempting an attack.","Serenity guards watch the shop closely."]
[21,false,false,false,false,false,"Crusaders Study",false,false,0,1,null,false,null,false,"R/N","Crusader",false,false,0,null,null]
[22,false,false,false,false,false,"Horizon Way - East",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[23,false,false,false,false,false,"House #2 For-sale",false,false,0,1,null,false,null,false,"W+/N","FORSALE58",false,false,0,null,null]
[24,false,false,false,false,false,"House #3 For-sale",false,false,0,1,null,false,null,false,"W+/N","FORSALE58",false,false,0,null,null]
[25,false,false,false,false,false,"Intersection of Horizon Way and Westwood Ave.",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[26,false,false,false,false,false,"Horizon Way - East",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[27,false,false,false,false,false,"Eastern Gates",false,false,0,1,null,false,null,false,"W+/N",null,false,true,0,"A nearby guard swings at *N for *D damage for attempting an attack.","Serenity guards posted at the gates stand nearby."]
[28,false,false,false,false,false,"Hertige Path - South",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[29,false,false,false,false,false,"Heritage Path - South",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[30,false,false,false,false,false,"Heritage Path - South",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[31,false,false,false,false,false,"Southeast Tower - North",false,false,0,1,null,false,null,false,"B/N",null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[32,false,false,false,false,false,"Southeast Tower - Northwest",false,false,0,1,null,false,null,false,"B/N",null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[33,false,false,false,false,false,"Southeast Tower - East",false,false,0,1,null,false,null,false,"B/N",null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[34,false,false,false,false,false,"Wizard guild",false,false,0,1,null,false,null,false,"R+/N",null,false,true,0,"A guard strikes *N for *D damage for attempting an attack.","Serenity guards watch over the guild closely."]
[35,false,false,false,false,false,"Sunset Rd. - East",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[36,false,false,false,false,false,"Sunset Rd. - East",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[37,false,false,false,false,false,"Sunset Rd. - East",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[38,false,false,false,false,false,"Intersection of Sunset Rd. and Garden Path",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[39,false,false,false,false,false,"Sunset Rd. - East",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[40,false,false,false,false,false,"Sunset Rd. - East",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[41,false,false,false,false,false,"Garden Path - South",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[42,false,false,false,false,false,"Intersection of Garden Path and Cottage Way",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[43,false,false,false,false,false,"Garden Path - South",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[44,false,false,false,false,false,"Garden Path - South",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[45,false,false,false,false,false,"Cottage Way - East",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[46,false,false,false,false,false,"Magical Healings",false,false,0,1,null,false,null,false,"BG+/N",null,false,true,0,"A guard strikes *N for *D damage for attempting an attack.","Serenity guards watch over the shop closely."]
[47,false,false,false,false,false,"House #4 For-sale",false,false,0,1,null,false,null,false,"W+/N","FORSALE58",false,false,0,null,null]
[48,false,false,false,false,false,"Cottage Way - East",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[49,false,false,false,false,false,"Randall's Accessories",false,false,0,1,null,false,null,false,"G+/N",null,false,true,0,"A guard strikes *N for *D damage for attempting an attack.","Serenity guards watch over the shop closely."]
[50,false,false,false,false,false,"House #5 For-sale",false,false,0,1,null,false,null,false,"W+/N","FORSALE58",false,false,0,null,null]
[51,false,false,false,false,false,"Cottage Way - East",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[52,false,false,false,false,false,"House #6 For-sale",false,false,0,1,null,false,null,false,"W+/N","FORSALE58",false,false,0,null,null]
[53,false,false,false,false,false,"House #7 For-sale",false,false,0,1,null,false,null,false,"W+/N","FORSALE58",false,false,0,null,null]
[54,false,false,false,false,false,"Cottage Way - East",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[55,false,false,false,false,false,"House #8 For-sale",false,false,0,1,null,false,null,false,"W+/N","FORSALE58",false,false,0,null,null]
[56,false,false,false,false,false,"House #9 For-sale",false,false,0,1,null,false,null,false,"W+/N","FORSALE58",false,false,0,null,null]
[57,false,false,false,false,false,"Intersection of Cottage Way and Westwood Ave.",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[58,false,false,false,false,false,"House #10 For-sale",false,false,0,1,null,false,null,false,"W+/N","FORSALE58",false,false,0,null,null]
[59,false,false,false,false,false,"House #11 For-sale",false,false,0,1,null,false,null,false,"W+/N","FORSALE58",false,false,0,null,null]
[60,false,false,false,false,false,"Westwood Ave. - South",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[61,false,false,false,false,false,"House #12 For-sale",false,false,0,1,null,false,null,false,"W+/N","FORSALE58",false,false,0,null,null]
[62,false,false,false,false,false,"Westwood Ave. - South",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[63,false,false,false,false,false,"House #13 For-sale",false,false,0,1,null,false,null,false,"W+/N","FORSALE58",false,false,0,null,null]
[64,false,false,false,false,false,"Archwood Way - East",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[65,false,false,false,false,false,"Archwood Way - East",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[66,false,false,false,false,false,"Intersection of Archwood Way and Garden Path",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[67,false,false,false,false,false,"Archwood Way - East",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[68,false,false,false,false,false,"Archwood Way - East",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[69,false,false,false,false,false,"Archwood Way - East",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[70,false,false,false,false,false,"Northeast Tower - West",false,false,0,1,null,false,null,false,"B/N",null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[71,false,false,false,false,false,"Northeast Tower - Southwest",false,false,0,1,null,false,null,false,"B/N",null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[72,false,false,false,false,false,"Northeast Tower - South",false,false,0,1,null,false,null,false,"B/N",null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[73,false,false,false,false,false,"Heritage Path - North",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[74,false,false,false,false,false,"Heritage Path - North",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[75,false,false,false,false,false,"Heritage Path - North",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guard roaming about."]
[76,false,false,false,false,false,"Serenity Treasury",false,false,0,1,null,false,null,false,null,null,false,true,0,"A guard strikes *N for *D damage for attempting an attack.","Serenity guards watch over the treasury closely."]
[77,false,false,false,false,false,"Garden Path - North",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[78,false,false,false,false,false,"Intersection of Merchant Ave. and Garden Path",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[79,false,false,false,false,false,"Garden Path - North",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[80,false,false,false,false,false,"Garden Path - North",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[81,false,false,false,false,false,"Merchant Ave. - East",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[82,false,false,false,false,false,"Merchant Ave. - East",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[83,false,false,false,false,false,"General Store",false,false,0,1,null,false,null,false,"W/N",null,false,true,0,"A guard strikes *N for *D damage for attempting an attack.","Serenity guards watch over the store closely."]
[84,false,false,false,false,false,"Gorman's Battle Gear",false,false,0,1,null,false,null,false,"GR/N",null,false,true,0,"A guard strikes *N for *D damage for attempting an attack.","Serenity guards watch over the shop closely."]
[85,false,false,false,false,false,"Merchant Ave. - East",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[86,false,false,false,false,false,"Housing Shop",false,false,0,1,null,false,null,false,"GR/N",null,false,true,0,"A Serenity guard swings at *N for *D damage.","You notice Serenity guards watching over the shop."]
[87,false,false,false,false,false,"House #14 For-sale",false,false,0,1,null,false,null,false,"W+/N","FORSALE58",false,false,0,null,null]
[88,false,false,false,false,false,"Merchant Ave. - East",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[89,false,false,false,false,false,"Intersection of Merchant Ave. and Westwood Ave.",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[90,false,false,false,false,false,"House #15 For-sale",false,false,0,1,null,false,null,false,"W+/N","FORSALE58",false,false,0,null,null]
[91,false,false,false,false,false,"House #16 For-sale",false,false,0,1,null,false,null,false,"W+/N","FORSALE58",false,false,0,null,null]
[92,false,false,false,false,false,"House #17 For-sale",false,false,0,1,null,false,null,false,"W+/N","FORSALE58",false,false,0,null,null]
[93,false,false,false,false,false,"House #18 For-sale",false,false,0,1,null,false,null,false,"W+/N","FORSALE58",false,false,0,null,null]
[94,false,false,false,false,false,"Westwood Ave. - North",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[95,false,false,false,false,false,"House #19 For-sale",false,false,0,1,null,false,null,false,"W+/N","FORSALE58",false,false,0,null,null]
[96,false,false,false,false,false,"Westwood Ave. - North",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[97,false,false,false,false,false,"House #20 For-sale",false,false,0,1,null,false,null,false,"W+/N","FORSALE58",false,false,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[98,false,false,false,false,false,"Sunset Rd. - West",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[99,false,false,false,false,false,"Sunset Rd. - West",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[100,false,false,false,false,false,"Intersection of Sunset Rd. and Pleasantry Lane",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[101,false,false,false,false,false,"Sunset Rd. - West",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[102,false,false,false,false,false,"Sunset Rd. - West",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[103,false,false,false,false,false,"Sunset Rd. - West",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[104,false,false,false,false,false,"Southwest Tower - East",false,false,0,1,null,false,null,false,"B/N",null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[105,false,false,false,false,false,"Southwest Tower - Northeast",false,false,0,1,null,false,null,false,"B/N",null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[106,false,false,false,false,false,"Southwest Tower - North",false,false,0,1,null,false,null,false,"B/N",null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[107,false,false,false,false,false,"Shop of Magical Artifacts",false,false,0,1,null,false,null,false,"BG+/N",null,false,true,0,"A guard strikes *N for *D damage for attempting an attack.","Serenity guards watch over the shop closely."]
[108,false,false,false,false,false,"Sheridan Pass - South",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[109,false,false,false,false,false,"Sheridan Pass - South",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[110,false,false,false,false,false,"Sheridan Pass - South",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[111,false,false,false,false,false,"Western Gates",false,false,0,1,null,false,null,false,"W+/N",null,false,true,0,"A nearby guard swings at *N for *D damage for attempting an attack.","Serenity guards posted at the gates stand nearby."]
[112,false,false,false,false,false,"Sheridan Pass - North",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[113,false,false,false,false,false,"Sheridan Pass - North",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[114,false,false,false,false,false,"Sheridan Pass - North",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[115,false,false,false,false,false,"Northwest Tower - South",false,false,0,1,null,false,null,false,"B/N",null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[116,false,false,false,false,false,"Northwest Tower - Southeast",false,false,0,1,null,false,null,false,"B/N",null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[117,false,false,false,false,false,"Northwest Tower - East",false,false,0,1,null,false,null,false,"B/N",null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[118,false,false,false,false,false,"Clerics Guild",false,false,0,1,null,false,null,false,"W+/N",null,false,true,0,"A guard strikes *N for *D damage for attempting an attack.","Serenity guards watch over the guild closely."]
[119,false,false,false,false,false,"Archwood Way - West",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[120,false,false,false,false,false,"Archwood Way - West",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[121,false,false,false,false,false,"Archwood Way - West",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[122,false,false,false,false,false,"Intersection of Archwood Way and Pleasantry Lane",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[123,false,false,false,false,false,"Archwood Way - West",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[124,false,false,false,false,false,"Archwood Way - West",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[125,false,false,false,false,false,"Horizon Way - West",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[126,false,false,false,false,false,"Fighters Guild",false,false,0,1,null,false,null,false,"BG/N",null,false,true,0,"A guard strikes *N for *D damage for attempting an attack.","Serenity guards watch over the guild closely."]
[127,false,false,false,false,false,"Paladins Guild",false,false,0,1,null,false,null,false,"BG+/N",null,false,true,0,"A guard strikes *N for *D damage for attempting an attack.","Serenity guard watch over the guild closely."]
[128,false,false,false,false,false,"Horizon Way - West",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[129,false,false,false,false,false,"Druids guild",false,false,0,1,null,false,null,false,"G+/N",null,false,true,0,"A guard strikes *N for *D damage for attempting an attack.","Serenity guards watch over the guild closely."]
[130,false,false,false,false,false,"Mercenarys guild",false,false,0,1,null,false,null,false,"N+/N",null,false,true,0,"A guard strikes *N for *D damage for attempting an attack.","Serenity guards watch over the guild closely."]
[131,false,false,false,false,false,"Intersection of Horizon Way and Pleasantry Lane",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[132,false,false,false,false,false,"Horizon Way - West",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[133,false,false,false,false,false,"Blacksmith's Horse and Wagon Accessories",false,false,0,1,null,false,null,false,"W/N",null,false,true,0,"A guard strikes *N for *D damage for attempting an attack.","Serenity guards watch over the shop closely."]
[134,false,false,false,false,false,"Stables",false,false,0,1,null,false,null,false,"GR/N",null,false,true,0,"A guard whips *N for *D damage for attempting an attack.","Serenity guards watch over the stables closely."]
[135,false,false,false,false,false,"Stables",false,false,0,1,null,false,null,false,"GR/N",null,false,true,0,"A guard whips *N for *D damage for attempting an attack.","Serenity guards watch over the stables closely."]
[136,false,false,false,false,false,"Horizon Way - West",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[137,false,false,false,false,false,"Blacksmith's Horse and Wagon Armory",false,false,0,1,null,false,null,false,"W/N",null,false,true,0,"A guard strikes *N for *D damage for attempting an attack.","Serenity guards watch over the shop closely."]
[138,false,false,false,false,false,"Intersection of Horizon Way and Carriage Pass",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[139,false,false,false,false,false,"Horizon Way - West",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[140,false,false,false,false,false,"Pleasantry Lane - South",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[141,false,false,false,false,false,"Intersection of Pleasantry Lane and Cottage Way",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[142,false,false,false,false,false,"Pleasantry Lane - South",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[143,false,false,false,false,false,"Pleasantry Lane - South",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[144,false,false,false,false,false,"Pleasantry Lane - North",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[145,false,false,false,false,false,"Pleasantry Lane - North",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[146,false,false,false,false,false,"Intersection of Pleasantry Lane and Merchant Ave.",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[147,false,false,false,false,false,"Pleasantry Lane - North",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[148,false,false,false,false,false,"The Ammo shop",false,false,0,1,null,false,null,false,"GR+/N",null,false,true,0,"A guard strikes *N for *D damage for attempting an attack.","Serenity guards watch over the shop closely."]
[149,false,false,false,false,false,"Ammo Accessories shop",false,false,0,1,null,false,null,false,"BG/N",null,false,true,0,"A guard strikes *N for *D damage for attempting an attack.","Serenity guards watch over the shop closely."]
[150,false,false,false,false,false,"Merchant Ave. - West",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[151,false,false,false,false,false,"Archery Etc. shop",false,false,0,1,null,false,null,false,"R+/N",null,false,true,0,"A guard strikes *N for *D damage for attempting an attack.","Serenity guards watch over the shop closely."]
[152,false,false,false,false,false,"House #21 For-sale",false,false,0,1,null,false,null,false,"W+/N","FORSALE58",false,false,0,null,null]
[153,false,false,false,false,false,"Merchant Ave. - West",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[154,false,false,false,false,false,"Trenton's Weapons",false,false,0,1,null,false,null,false,"R/N",null,false,true,0,"A guard strikes *N for *D damage attempting an attack.","Serenity guards watch over the shop closely."]
[155,false,false,false,false,false,"House #22 For-sale",false,false,0,1,null,false,null,false,"W+/N","FORSALE58",false,false,0,null,null]
[156,false,false,false,false,false,"Merchant Ave. - West",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[157,false,false,false,false,false,"House #23 For-sale",false,false,0,1,null,false,null,false,"W+/N","FORSALE58",false,false,0,null,null]
[158,false,false,false,false,false,"House #24 For-sale",false,false,0,1,null,false,null,false,"W+/N","FORSALE58",false,false,0,null,null]
[159,false,false,false,false,false,"Merchant Ave. - West",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[160,false,false,false,false,false,"House #25 For-sale",false,false,0,1,null,false,null,false,"W+/N","FORSALE58",false,false,0,null,null]
[161,false,false,false,false,false,"House #26 For-sale",false,false,0,1,null,false,null,false,"W+/N","FORSALE58",false,false,0,null,null]
[162,false,false,false,false,false,"Intersection of Merchant Ave. and Carriage Pass",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[163,false,false,false,false,false,"House #27 For-sale",false,false,0,1,null,false,null,false,"W+/N","FORSALE58",false,false,0,null,null]
[164,false,false,false,false,false,"House #28 For-sale",false,false,0,1,null,false,null,false,"W+/N","FORSALE58",false,false,0,null,null]
[165,false,false,false,false,false,"Carriage Pass - North",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[166,false,false,false,false,false,"House #29 For-sale",false,false,0,1,null,false,null,false,"W+/N","FORSALE58",false,false,0,null,null]
[167,false,false,false,false,false,"Carriage Pass - North",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[168,false,false,false,false,false,"House #30 For-sale",false,false,0,1,null,false,null,false,"W+/N","FORSALE58",false,false,0,null,null]
[169,false,false,false,false,false,"Cottage Way - West",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[170,false,false,false,false,false,"Bodily Healing",false,false,0,1,null,false,null,false,"BG+/N",null,false,true,0,"A guard strikes *N for *D damage for attempting an attack.","Serenity guards watch over the shop closely."]
[171,false,false,false,false,false,"House #31 For-sale",false,false,0,1,null,false,null,false,"W+/N","FORSALE58",false,false,0,null,null]
[172,false,false,false,false,false,"Cottage Way - West",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[173,false,false,false,false,false,"Lawton's Armory",false,false,0,1,null,false,null,false,"G/N",null,false,true,0,"A guard strikes *N for *D damage for attempting an attack.","Serenity guards watch over the shop closely."]
[174,false,false,false,false,false,"House #32 For-sale",false,false,0,1,null,false,null,false,"W+/N","FORSALE58",false,false,0,null,null]
[175,false,false,false,false,false,"Cottage Way - West",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[176,false,false,false,false,false,"House #33 For-sale",false,false,0,1,null,false,null,false,"W+/N","FORSALE58",false,false,0,null,null]
[177,false,false,false,false,false,"House #34 For-sale",false,false,0,1,null,false,null,false,"W+/N","FORSALE58",false,false,0,null,null]
[178,false,false,false,false,false,"Cottage Way - West",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[179,false,false,false,false,false,"House #35 For-sale",false,false,0,1,null,false,null,false,"W+/N","FORSALE58",false,false,0,null,null]
[180,false,false,false,false,false,"House #36 For-sale",false,false,0,1,null,false,null,false,"W+/N","FORSALE58",false,false,0,null,null]
[181,false,false,false,false,false,"Intersection of Cottage Way and Carriage Pass",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[182,false,false,false,false,false,"House #37 For-sale",false,false,0,1,null,false,null,false,"W+/N","FORSALE58",false,false,0,null,null]
[183,false,false,false,false,false,"House #38 For-sale",false,false,0,1,null,false,null,false,"W+/N","FORSALE58",false,false,0,null,null]
[184,false,false,false,false,false,"Carriage Pass - South",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[185,false,false,false,false,false,"House #39 For-sale",false,false,0,1,null,false,null,false,"W+/N","FORSALE58",false,false,0,null,null]
[186,false,false,false,false,false,"Carriage Pass - South",false,false,0,1,null,false,null,false,null,null,false,true,0,"A nearby guard shoots *N for *D damage for attempting an attack.","You notice Serenity guards roaming about."]
[187,false,false,false,false,false,"House #40 For-sale",false,false,0,1,null,false,null,false,"W+/N","FORSALE58",false,false,0,null,null]
[188,false,false,false,false,false,"Outside Gates of Serenity",false,false,0,2,null,false,null,false,"W+/N",null,false,false,0,null,null]
[189,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[190,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[191,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[192,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[193,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[194,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[195,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[196,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[197,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[198,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[199,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[200,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[201,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[202,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[203,false,false,false,false,false,"Outside Gates of Serenity",false,false,0,2,null,false,null,false,"W+/N",null,false,false,0,null,null]
[204,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[205,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[206,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[207,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[208,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[209,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[210,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[211,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[212,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[213,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[214,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[215,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[216,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[217,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[218,false,false,false,false,false,"Outside Gates of Serenity",false,false,0,2,null,false,null,false,"W+/N",null,false,false,0,null,null]
[219,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[220,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[221,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[222,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[223,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[224,false,false,false,false,false,"Clearing",false,false,5,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[225,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[226,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[227,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[228,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[229,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[230,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[231,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[232,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[233,false,false,false,false,false,"Outside Gates of Serenity",false,false,0,2,null,false,null,false,"W+/N",null,false,false,0,null,null]
[234,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[235,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[236,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[237,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[238,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[239,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[240,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[241,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[242,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[243,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[244,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[245,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[246,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[247,false,false,false,false,false,"Clearing",false,false,0,2,null,false,null,false,"G/N",null,false,false,0,null,null]
[248,false,false,false,false,false,"Dense Forest Path",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[249,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[250,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[251,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[252,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[253,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[254,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[255,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[256,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[257,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[258,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[259,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[260,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[261,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[262,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[263,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[264,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[265,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[266,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[267,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[268,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[269,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[270,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[271,false,false,false,false,false,"Forest - Rivers Edge",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[272,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[273,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[274,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[275,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[276,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[277,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[278,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[279,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[280,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[281,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[282,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[283,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[284,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[285,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[286,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[287,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[288,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[289,false,false,false,false,false,"Forest",false,false,19,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[290,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[291,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[292,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[293,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[294,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[295,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[296,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[297,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[298,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[299,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[300,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[301,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[302,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[303,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[304,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[305,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[306,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[307,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[308,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[309,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[310,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[311,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[312,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[313,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[314,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[315,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[316,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[317,false,false,false,false,false,"Forest",false,false,0,3,null,true,null,false,"G+/N",null,false,false,0,null,null]
[0,false,false,false,false,false,null,false,false,0,0,null,false,null,false,null,null,false,false,0,null,null]
[319,false,false,false,false,false,"The Western Forests of Serenity",false,false,0,5,null,false,null,false,"G+",null,false,false,0,null,null]
[320,false,false,false,false,false,"Eastern Fields of Serenity",false,false,0,4,null,false,null,false,"GR+/N",null,false,false,0,null,null]
[321,false,false,false,false,false,"The Western Forests of Serenity",false,false,0,5,null,false,null,false,"G+",null,false,false,0,null,null]
[322,false,false,false,false,false,"The Western Forest of Serenity",false,false,0,5,null,false,null,false,"G+",null,false,false,0,null,null]
[323,false,false,false,false,false,null,false,false,0,4,null,true,null,false,null,null,false,false,0,null,null]
[324,false,false,false,false,false,null,false,false,0,4,null,true,null,false,null,null,false,false,0,null,null]
[325,false,false,false,false,false,null,false,false,0,4,null,true,null,false,null,null,false,false,0,null,null]
[326,false,false,false,false,false,null,false,false,0,4,null,true,null,false,null,null,false,false,0,null,null]
[327,false,false,false,false,false,null,false,false,0,4,null,true,null,false,null,null,false,false,0,null,null]
[328,false,false,false,false,false,null,false,false,0,4,null,true,null,false,null,null,false,false,0,null,null]
[329,false,false,false,false,false,"Snake's Den",false,false,0,4,null,true,null,false,"R/N",null,false,false,0,null,null]
[330,false,false,false,false,false,null,false,false,0,4,null,true,null,false,null,null,false,false,0,null,null]
[331,false,false,false,false,false,null,false,false,0,4,null,true,null,false,null,null,false,false,0,null,null]
[332,false,false,false,false,false,null,false,false,0,4,null,true,null,false,null,null,false,false,0,null,null]
[333,false,false,false,false,false,null,false,false,0,4,null,true,null,false,null,null,false,false,0,null,null]
[334,false,false,false,false,false,null,false,false,0,4,null,true,null,false,null,null,false,false,0,null,null]
[335,false,false,false,false,false,null,false,false,0,4,null,true,null,false,null,null,false,false,0,null,null]
[336,false,false,false,false,false,null,false,false,0,4,null,true,null,false,null,null,false,false,0,null,null]