% introduction and misc news (hey, stuff happened.. read this)

welp, everything good must come to an end (no, i'm not referring to
demonic) put I  am referring  to demonic releasing in packs. yes, I
guess  most of you  probably noticed  that this  pack was amazingly
late  again (two months or so) and  infact the only real  reason it
got out  when it  did was  because  sloop  and a lot  of our  loyal       supporters bugged the hell out of me for a month. so it's here, our
last pack. it took me awhile to get it out, but here it is...

so why stop releasing  in packs? there's lots of reasons, but let's
start  out with the  biggest two.  it's not  easy  running a group,
especially  when  you  work  full time, goto  college and  have  an
amazingly  time consuming  hobby like  sleeping. a lot of the major
releasers  in  demonic have  been  working  on bigger projects, i'm
working on several door games  and addons, as  well as blink still.
natedogg  is still  hacking away at vivid, and de is working on the
ndf network package. that might  not be the  greatest reason, we've
always been able to pull it off in the past, right? yeah, than here
is a real one: bbses are dying, more  importantly the  bbs scene is
dying. there's  less and  less modders, doing  less and  less work.
we shouldn't  have to  wait and skip 2 or 3 packs  just so we  have
enough work to make a good pack. pretending you can pull it off now
adays is  impossible. it's  unfair to the  modders to have  to wait
months before  anyone gets a chance  to see their  work, and unfair
to the whole group to be branded as  dead everytime we miss a pack.
so we're now  going for a new level of  organization. all  separate
releases. all news and other info will be kept on our homepage, and
once  we get this going, it we be much less time consuming and much
more efficient.

our  new improved  separate  release policy means no  more waiting,
no more  crappy space  filling  mods, bigger  mods and programs, no
more having to leech  a whole pack just to see whats up with us, or
to  get one specific file.  the policy is going into effect as soon
as this pack is released! (demonic  members, see dem-mem2.zip which
is included with this pack) demonic.net of  course, will have to be
updated  more frequently and  be totally revamped for all the stuff
i'd like to do with it, so watch it for updates.

before  I forget, I  will be  repackaging all  of our previous 150+
releases to meet the new specifications.

there's no ick!mag this month because i didn't feel like coding one
i've been doing gutter lately (an artscene mag) anyways, let's give
you a quick run down...

iniquity 2.0 was released. it scared small children and
concerned most iniquity sysops.

infusion a17 is coming, or came out.

mystic's author is still as prolific as a bunny wabit in on
prozack.

bill clinton won the hearts of many doodleboys.

dore released.

woe took over the edge. the edge died. woe modding died. a
new group was formed from the left overs.

obv/2 2.40 is still not out, though is apparently being worked
on.

team instinct had a big party and started work on 4.0, which
will apparently be all script driven. (eliteo)

horrid stopped developing impulse and released 7.1 and the
source code to it.

vivid is still being touched up for a public release.

check  woezine, and  demonic's  own  web site  for more  compelling
0-day bBS ScENeZ nEWZzzz!

i'll make  this part  nice and  short, the orgin of demonic.  being
genuinly fed up with modding after the deaths of just  about all my
old  affils  (tric, fsw, px, ts, sin, ta) i  decided to take up  my
own group (well, it was a nifty idea at the time) so i  decided  to
draft  some of my friends from  previous groups, i  mean, people  i
knew farily well and liked the work of.  at first i didn't get much
support,  but  eventually  (ie: after the  death of  most of  their
groups  and having nothing  better to do) we all got  together, the
final  step in my  grand scheme was  to actually set a release date
and then pester  the hell  out of them for their  work (this worked
fairly well in  most cases) a few odd  members joined (i don't know
where they came from but i'm not complaining) and here we are.

that wasn't short damnit...

% member info and other equally unimportant news

senior  members... woah, did  voivode drop off of the face of earth
or what? apparently illusion isn't worth promoting anymore, i guess
the bbs $cene is  dead right? hah. julians not  doing anything, but
jandor is (strange, opposite of last month) and he's obv/2 head now
that's about it. kers quit or took a vacation, i guess  the whether
in sweden must be nice.. but toxic joined and took over, i guess it
isn't that nice, right chum?

new  members.. damn, i  guess i  lied in  the  last pack  about not
accepting any new members, we've got more than ever... toxic joined
right  before last  pack as an  itc modder/coder, so  did censored.
sloop joined  to  play with iq, and  anything  else he can  get his
filthy little  hands on,  cyberphreak (linenoiz)  joined to draw us
some damn  good  ansi (and he's  pretty good  at not  whining about
taking requests) phluid joined to draw us some ascii, horrid joined
our coding  ranks  (he rocks, right guys?) infect  joined to mod iq
iniquity i guess (mail me) and  ezdagor joined to mod renegade (you
too)

leaving members.. way to many people to mention have been kicked or
have quit, mostly due to inactivity, if anything of them want to re
join they will be accepted instantly. notably kers is gone for now,
so is voivode.

joining.  to  apply  simply fill out the  enclosed dem!app.exe  and
send  us  yourinitials-app.txt  and  some work.  we are  upping our
standards a lot, so  be prepared  for critizism. if you wanna guest
with us simply contact me or nd.

% stuff that doesn't matter

shit from jandor

Hey, its me  jandor. Umm i guess  am obv/2 head again  since julian
dissapeared. ok here it goes. obv/2 rules and the new author sucks.
he needs to die and burn and hell and sell me the obv/2 source code
so that  at least  someone  can take it  over and acctually release
something. im  tired  of  waiting  for that  lazy bastard. So if ya
agree that i should take it over .. email me at jandor@purg.com and
we will start a little petition and get him to give it over.  later

fecal matter via kargus

Jp must be getting pretty damned desperate if he's letting ME write
in the info file.  Anyways, it's me, kargus. You probably won't see
anything from me in this pack, but that doesn't mean I'm not workin
on anything.  You see,  I have this affliction where if I don't try
to hack  the Telegard  2.5g source  3-4 times a  month, these nasty
blue bumps  develop  on my  scrotum.  It wouldn't be so bad if they
didn't itch, you know?  So to avoid all these sexual complications,
I've started work  on Avalon (tg hack, duh), which I hope will be a             "clone" of Renegade (TM),  only with  a touch more configurability.
It's only a few  days old (or weeks, depending  on when this damned
pack is released), but  currently multinode works,  and I'm redoing
the modem routines.  Yay!$

Anyways, I feel  a tingle  in my  netherregions, so  I'd better get
coding..  Bye.

here comes that guy who didnt code obv/2

wow.. your either thinking who the fuck is this kid or i thought he
was dead kennedy. with the new release policy in effect i'm you can
look to see my latest mod, ndf  (network data format)  before 11/98
ndf will be implemented into several bbs softwares  currently under
development (vivid and infusion to name a few)  and  for  the  dead
systems i'll be kicking  the  heads of the respective divisions  to
get  someone to make  a conversion for the software or i'll end  up
doing them myself.  so now that you know where  ndf  will be  found
your probably asking yourself what the  hell it is.   ndf is a data
structure that will allow bbs networks to store their message bases
main hubs, etc into a single file (with the clever extension  .ndf)
that will automatically import all of the  networks bases and  data
into  your bbs software.  this will  require you to still input the
networks data into a program like gecho but should cut  down on the
installation of the network by around 50%  so you now can all thank
the mastermind behind ndf and refer to him as "didn't you make ndf"
and not "didn't you code obv/2?".

% how to contact us

jack phlash's email address........................(jp@demonic.net)
natedogg's email address...........................(nd@kracked.com)
offical demonic ftp site...................(ftp to ftp.demonic.net)
offical demonic irc channel..................(#demonic on us efnet)
offical demonic whq board..............(distortion, currently fuct)
offical demonic home page..................(http://www.demonic.net)

% misc greets and stuff

thanks to  all the other  modding crews  still kickin it  oldschool
and releasing in packs. a big thanks to woe, dore, and titc. thanks
to skaboy101, comatose, natedogg, horrid, and anyone else who still
gives a big enough fuck about bbsing to keep coding that mad shit.

% end of file (this means you)