History of ESP! I decided it was time for this poor underworked SysOp totry to learn a bit about QuickBasic. I originally wroteESP! on a C=128 in PET Basic. The game is very simple. Ihave even l
ikened the simplicity of it to the fact that even*MOST* of our users can play it without and documentationwhatsoever. It hasn't really been all that hard toaccomplish. Robert Holloman has helped a ton in developingand polishing
some of the QB routines. A lot of excellentideas and new features have come from the infinite gamingwisdom of Bill Ward such as a screen redraw and some of thecosmetic touches. Bill how do you like the border? <grin>The screen
redraw was a doozy to develop. It involved allof having to put a Screen clear in the routine. Even tookme 2 -3 minutes to figure that one out. I have registerdthe Door Creation Pkg that I used to write ESP! and intendto releas
e it for distribution just as soon a I can finallyget all of the little buggy creatures out of it. At thismoment the code is very stable in a WILDCAT! setup.